Drink effects
Enable effects and adjust their appearance from the Effects tab.
- Tick an effect on Effects to turn it on. Its arrow opens the settings.
- The screen icon hides it in the viewport only.
- Typical marks the effects that suit the selected drink.
- Pattern reshuffles scattered pieces such as bubbles and droplets.
Carbonation
Section titled “Carbonation”Bubbles cling to the wall and collect at the surface. Animate makes them rise, grow and pop. Bigger bubbles rise faster.
Ice Cubes
Section titled “Ice Cubes”Ice Type picks tray Cubes, one Large Cube or a Sphere.
Cubes and Cube Size set the serving. Float Height sets how deep the ice sits, Cloudiness its white core and Roundness how melted the edges look.
Condensation
Section titled “Condensation”Droplets on the outside, even on an empty glass. Only Fill Level keeps them below the drink line.
It has four layers: Droplets, Mist, Streaks and Frost. Open one to tune it. Its eye icon hides it.
Salt Rim
Section titled “Salt Rim”Crystals around the lip. Change Color for a sugar rim.
In Full
Section titled “In Full”Full adds crushed ice, drink film, foam, wine legs and a whipped topping, plus six glass effects. They show with a padlock.
Conflicting effects
Section titled “Conflicting effects”To keep clashing effects together anyway, turn on Gear › Settings › Advanced › Allow Conflicting Effects.
Viewport slow? See Performance.